This was true for the two versions of Link’s Awakening introduced back in the day, on the Game Boy and Game Boy Color, and it’s something the new Nintendo Switch version of the game incorporates too.

After stirring the Windfish and watching Koholint Island evaporate, Link wakes up floating at the sea holding to some driftwood. Had the entire adventure been a dream? No – since the hulking Windfish itself unexpectedly seems, flying overhead.

It is here the ending credits roll, and following those you are going to get a final»The End» message.

But if you’ve beaten the whole of Link’s Awakening without expiring, you will then get a heartwarming Easter egg comprising Marin, Link’s beat and nearest in-game ally.

During your experience, Marin informs you she wants nothing more than just depart Koholint herself, also will wish to the Windfish to make it occur.

«When I had been a seagull, I’d fly as far as I could! I would fly far away places and sing for many people! … If I wish to the Wind Fish, then I still wonder if my dream will come true»

And it’s this you will get to determine whether you have that no-death save – the implication being that Marin obtained her wish and has been saved, despite Koholint Island being no longer.you can find more here the legend of zelda link’s awakening dx rom from Our Articles

The implication here is not as that Marin has sprouted wings, and much more that her desire has come true.

In the end, from the Nintendo Switch version, which can be an immediate remaster of the DX ending. Again, we see a vision of Marin, until the seagull flies off. Is Link just remembering her when he sees that the seagull? Or has never been reincarnated as a soul? The game lets you pick.

It’s among the many ways Link’s Awakening on Change stays authentic to the original game – which in turn proved to be a major reason I discovered a lot to love about this remake. «Koholint deserves nothing less, and while Connect must journey to leave its beaches, this model will always be a place that keeps the island for others to follow,» I wrote in Eurogamer’s Link’s Awakening Shift inspection.

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